Party Treasure |
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This is the list of treasure and items the party has acquired that have not been distributed yet.
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Session 1 |
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A scene from the goblin raid.
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Session 2 |
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A scene from the goblin raid.
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Lyrics sung by the goblin warchanters during the raid.
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A scene from the goblin raid.
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Session 4 |
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Information about goblins as related to the party by Shalelu.
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Translation of a note from Tsuto to Ameiko, as found by Bethana.
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Session 5 |
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An interesting entry from Tsuto Kaijitsu's journal.
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A second interesting entry from Tsuto Kaijitsu's journal.
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A third interesting entry from Tsuto Kaijitsu's journal.
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Session 6 |
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The creatures encountered in the smugglers' tunnels under the Sandpoint Glassworks.
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Session 7 |
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The flying creature encountered in the underground complex under the Sandpoint.
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Session 8 |
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The demonic creature encountered in the underground cathedral under the Sandpoint.
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Session 9 |
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The goblin dogs encountered in the briar tangles at Thistletop.
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Session 11 |
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The wizard killed by the party in the tunnels under Thistleop.
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The human warrior killed by the party in the tunnels under Thistletop.
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The large goblinoid killed by the party in the entry hall of the Thistletop stockade.
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The flying grey hounds encountered by the party in the tunnels under Thistletop.
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Session 12 |
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The tentacle monster encountered in the caverns below Thistletop.
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Session 13 |
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Nualia, the organizing force behind the goblin threat.
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Details of Nualia's history, as revealed by her notes.
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The seven-pointed Sihedron rune.
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Session 15 |
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The note found on the bodies in the Sandpoint lumber mill.
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The note found with the bodies in the abandoned barn south of town.
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Grayst Sevilla, an insane thug the party encountered in the sanatorium in a very sickened state.
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The animated scarecrows that attacked the party at the Hambley farm.
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The note found on the body at the Hambley farm.
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The swarm of undead birds outside Foxglove Manor.
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The sickly rat found by the party in Foxglove Manor.
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Session 16 |
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The portrait of Iesha Foxglove.
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The ghostly woman found trapped under a mirror in the attic.
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Session 17 |
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The note written in a graceful hand found with the charcoal drawings of Signore.
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Session 18 |
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The Waverunner, a cog the party took from Sandpoint to Magnimar.
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A Chelaxian slave galley, one of the ships the party saw in Magnimar's harbor.
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An Osirian dhow, one of the ships the party saw in Magnimar's harbor.
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A longship from the Land of the Linnorm Kings, one of the ships the party saw in Magnimar's harbor.
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The heavily armored forces seen enforcing law and order in Magnimar.
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The shapechanging creatures encountered in the Foxglove townhouse.
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Session 19 |
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Justice Ironbriar, head of a murderous cult in Magnimar.
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Session 20 |
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The Shadow Clock, a decaying clock tower in Magnimar's Underbridge section.
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The enormous creature that ambushed the party inside the base of the Shadow Clock.
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Map of the party's townhouse in Magnimar (ground floor and garden).
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Map of the party's townhouse in Magnimar (second and third floors).
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Session 21 |
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A scene from the Shadow Clock, when one of the bronze bells was released onto the party.
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The large, black demon encountered at the top of the Shadow Clock.
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The enormous snake-woman encountered at the top of the Shadow Clock.
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Session 22 |
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The wererat members of the Bilge Rats crime syndicate that attacked the party's townhouse.
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Session 23 |
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The Ruins of Law, an abandoned, decaying cathedral of Abadar in Magnimar's Underbridge district.
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Session 25 |
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A member of the Licktoad goblin tribe of the Brinestump Marsh near Sandpoint.
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The mysterious, horse-sized white wolf leading the goblins found at the wreck of the Southstar.
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Session 26 |
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The goblin wolfriders encountered at the Sinking Tower.
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The minotaur found leading the goblins at the Sinking Tower.
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The draconic humanoid found at Old Megus' cave.
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The swamp elemental encountered in the battle at Old Megus' cave.
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Old Megus the Swamp Witch of Brinestump Marsh.
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Session 27 |
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The bear-hunting ogrekin encountered by the party on the way to Fort Rannick.
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The ogrekin encountered by the party at the farmstead in the Kreegwood.
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The ogrekin encountered by the party inside the Kreegwood farmhouse.
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Session 28 |
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One of the ogrekin encountered by the party at the Graul farmstead.
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Map of Fort Rannick as sketched by Vale Temros.
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