Information about goblin tribes in the area around Sandpoint, as told to the party by Shalelu Andosana:
The closest to Sandpoint are the Birdcruncher goblins who live in caves along the western edge of the Devil's Platter, although traditionally these goblins are the least aggressive of the five. To the south are the Licktoad goblins of the Brinestump marsh, pests that are excellent swimmers. To the east are the Seven Tooth goblins of Shank's Wood, who raid Sandpoint's junkyard for refuse they rebuild into weapons and armor. Further east are the Mosswood goblins, probably the largest of the tribes, but they suffer a lot of internal conflict from feuding families. The Thistletop goblins live on the Nettlewood coast atop a small island that some people say looks similar to an enormous head.
Shalelu also tells the party some general information about goblins that may help them:
Horse Hate: Goblins are good riders, but they don't really get horses. In fact, their hatred of all things horse is matched only by their fear of horses, who tend to step on goblins that get too close. Dog Hate: Although goblins raise horrible rat-faced creatures called (creatively enough) goblin dogs to use as mounts (and ride wolves or worgs if they can get them - goblins are quick to explain that wolves are NOT dogs), their hatred of plain old dogs nearly matches their hatred of horses. The feeling is mutual. If your dog's barking at the woodpile for no reason, chances are he smells a frightened goblin hiding in there somewhere. Goblins Raid Junkyards: Garbage pits, gutters, sewers... anywhere there's garbage, you can bet goblins are nearby. Goblins are wierdly adept at crafting weapons and armor from refuse, and are fond of killing people with what they throw away. Goblins Love to Sing: Unfortunately, as catchy as their lyrics can be, goblin songs tend to be a bit too creepy and disturbing to catch on in polite society. They're Sneaky: An excited or angry goblin is a noisy, chattering, toothy menace, but even then, he can drop into an unsettling silence in a heartbeat. This, matched with their diminuative size, makes them unnervingly adept at hiding in places you'd never expect: stacks of firewood, rain barrels, under logs, under chicken coops, in ovens... They're A Little Crazy: The fact that goblins think of things like ovens as good hiding places reveals much about their inability to think plans through to the most likely outcome. That, and they tend to be easily distracted, particularly by shiny things and animals smaller than them that might make good eating. They’re Voracious: Given enough supplies, a goblin generally takes nearly a dozen meals a day. Most goblin tribes don’t have enough supplies to accommodate such ravenous appetites, which is why the little menaces are so prone to going on raids. They Like Fire: Burning things is one of the great goblin pastimes, although they’re generally pretty careful about lighting fires in their own lairs, especially since goblins tend to live in large tangled thistle patches and sleep in beds of dried leaves and grass. But give a goblin a torch and someone else’s home and you’ve got trouble. They Get Stuck Easily: Goblins have wiry frames but wide heads. They live in cramped warrens. Sometimes too cramped. Goblins Believe Writing Steals Your Soul: The walls of goblin lairs and the ruins of towns goblins have raided are littered with pictures of their exploits. They never use writing, though. That’s not lucky. Writing steals words out of your head. You can’t get them back. |