Experience Awards |
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A history of the experience awards handed out to party members.
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Session 1 |
(09/19/10) |
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Hired by a Tashlutan noble, the party recovers a key from her impounded ship and gains access to her family vault.
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Session 2 |
(10/03/10) |
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Trapped in undead-infested smuggling tunnels, the party discovers important information and eventually escape.
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Session 3 |
(10/17/10) |
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While investigating a business front, the party finds and assaults the stronghold of the Lotus Dragons thieves' guild.
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Session 4 |
(10/31/10) |
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The party finishes exploring the Lotus Dragons thieves' guild underground stronghold.
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Session 5 |
(11/14/10) |
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The party sails to Kraken's Cove where they encounter many savage, deformed animals and humanoids.
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Session 6 |
(12/12/10) |
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The party explores the sea caves of Kraken's Cove, racing back to Tashluta to rescue their employer from assassins.
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Session 7 |
(01/09/11) |
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Vanderboren Manor is cleared of the bullywug assassins sent by Captain Harliss Javell.
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Session 8 |
(01/23/11) |
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Beginning an epic journey to round the Chultan peninsula, the party deals with a stowaway assassin and a pirate blockade.
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Session 9 |
(02/13/11) |
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Continuing to round Chult, the party fights off a hydra and a giant ocean-borne ooze before moving inland to explore jungle ruins.
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Session 10 |
(02/20/11) |
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From the jungle-cloaked ruins of Shiliku, the expedition continues on to the tribal village of Renkrue and Rauthaven in Nimbral.
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Session 11 |
(03/06/11) |
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After resupplying in Nimbral, the expedition is separated by a storm and the party becomes stuck in the enormous sargasso called Journey's End.
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Session 12 |
(03/20/11) |
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The party treks to the centre of Journey's End to destroy its black soul. Later, a savage storm results in the destruction of the Sea Wyvern
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Session 13 |
(04/03/11) |
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Shipwrecked on the Isle of Dread, the party begins an arduous overland trek to the colony of Farshore on the other end of the island.
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Session 14 |
(04/17/11) |
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The party escapes an ancient tunnel and continues the journey along a cliffside road.
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Session 15 |
(05/15/11) |
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After fighting off armies of the gargoyle king on an ancient cliffside road, the party becomes lost in Fogmire, stalked by demonic forces.
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Session 16 |
(05/29/11) |
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Nather is slain battling demons in the shrine of Demogorgon, but Lirith is rescued and the adventurers escape Fogmire to reach the village of Tanaroa.
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Session 17 |
(06/12/11) |
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The party reaches Farshore in time to help defend against a pirate raid, learning that it was a scouting mission for a larger raid in two month's time.
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Session 18 |
(07/10/11) |
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In an attempt to negotiate a military alliance with Tanaroa, the party is forced to return an idol to a shrine of evil.
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Session 19 |
(07/24/11) |
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The party returns to Tanaroa where they learn the Tabaxi are being attacked by a gold dragon, who directs them to Panitube to hunt demonic cultists.
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Session 20 |
(08/07/11) |
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The party return to Tanaroa to aid negotiations between the gold dragon and the Tabaxi, then travel to the tar pits to confront a legendary dinosaur.
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Session 21 |
(08/21/11) |
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Led by their new allies, the party visit the phanaton village before entering the Blackfen swamp in search of rare medicinal plants and lost ruins.
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Session 22 |
(09/04/11) |
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After recovering a hidden weapon cache and freeing an imprisoned guardian, the party return to Temute to secure a valuable hardwood grove.
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