Beasts of Varisia |
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Numerous animals unique to the region make Varisia their home. Any druid or ranger native to these lands is familiar with these beasts and might befriend them as animal companions.
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Auroch |
Powerfully built herd animals that range across the northern Storval Plateau and western hills, aurochs refuse to be mere prey animals. With thick, mottled gray hides and forward-curving horns (reaching 2-1/2 feet in length), adult aurochs often weigh well over a ton.
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Cindersnake |
These giant red-patterned vipers hide amid the crags and fine silt of the Cinderlands, crippling prey with a painful, burning venom.
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Donkey Rat |
Snowy white rodents the size of small dogs (in some places known as capybaras or giant guinea pigs), the donkey rats native to Varisia's coast are popular pets (and meals) throughout the southern lands.
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Fire Pelt |
These black-and-red-furred mountain lions stalk much of northwestern Varisia. The color of their pelts changes from predominantly black to a range of autumnal colors with the seasons.
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Giant Lizard |
Geckos the size of ponies prowl the moist sea cliffs and forests of southern Varisia, feasting on rodents, giant insects, and even the occasional goblin. Upon the Storval Plateau, aggressive horned spirestalker lizards hide among rocky outcroppings and fearlessly attack anything that comes in sight.
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Storm Roc |
Proud raptors with wings the color of thunderheads and crownlike crests of tousled feathers, storm rocs are said to live for hundreds of years and eventually grow to the size of the true rocs. Storm rocs have the same statistics as eagles.
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Varisian Familiars |
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In Varisia, some familiars are popularly employed by sorcerers and wizards of specific types.
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Chelish Devil Binder |
No serious devil binder keeps a terrestrial familiar for long, summoning an imp or fiendish viper as soon as he gains access to the Improved Familiar feat. Until that time, however, most make do with bats, snakes, or other sinister servants.
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Cyphermage |
Spellcasters who seek to decipher the many riddles of Varisia, most notably the great ring of Riddleport, often call hawks or owls to aid them in their observations. Blue skinks are also popular among mages who expect to reach some of the land's most obscure monuments.
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Golemworker |
The golemworks of Magnimar is haunted by flocks of ravens, the favorite familiars of the construct creators who work within. The most obsessed golemworkers create their own homunculus familiars using the Improved Familiar feat.
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Mage Smith |
In their fanatical devotion to crafting and imbuing the most perfect magical items, these dwarven magic-users frequently summon many types of owl familiars for their alert eyes in typically dimly lit forges.
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Varisian |
Adding to their reputations for knowing the unknowable, many Varisian sorcerers can employ thrushes capable of speaking. These small birds can convey messages, keep watch, and follow individuals as their masters order.
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